Cascadia Junior lets younger players experience the spatial puzzle of the award-winning board game Cascadia. This standalone game teaches pattern building, set collection, and basic addition
Hegemony is an asymmetric political-economic card game where players control socio-economic classes, navigating policies and strategic actions to gain dominance.
Root: The Underworld Expansion adds two new factions, The Great Underground Duchy and The Corvid Conspiracy, along with two new maps for expanded strategic depth.
Help animals in Savernake Forest gather food for winter! Build paths, match animals with their favorite foods, and use animal helpers to score high in this strategic game
Compete to win the favour of the Greek Gods in this epic auction & area-control game.
In the Cyclades archipelago, off the shores of a divided Greece, players develop their cities and compete for supremacy under the watchful gaze of the gods.
In Cyclades: Legendary Edition, designers have reworked the Cyclades base game and its many expansions to make gameplay more dynamic and fluid.
The game features a strategic bidding system that defines the actions available to each player on their turn. You must balance your finances to optimize the various actions provided by the different gods, with each player gaining the support of only one god each turn. The game features a shorter and more dynamic bidding phase than the original Cyclades thanks to a new exponential bidding scale. Six gods are available instead of the five, increasing the variety of actions available.
Players now use landscape tiles to assemble the modular game board during set-up, allowing for ever-changing maps and game strategies. New creatures and heroes are available in the base game, offering new strategic opportunities to build metropolises and gain decisive advantages on the battlefield. Your goal is to be the first to control three metropolises.
Cyclades: Legendary Edition features three game configurations:
"Classic" mode for 3-5 players in which each player defends their own interests.
"Team" mode for 4 or 6 players in which you play in teams of two, co-operating with one another and competing against others.
An enhanced and refined two-player mode.
It’s time to cast the next great animated show...again! A top talent agent like you knows that this season’shottest new stars are just waiting to be discovered. Audition an all-new cast of characters from hopeful Toons! Will your fresh-faced actors earn this year’s Critic’s Choice award?
FlipToons: Season 2 is a quick deck-building game for 1-4 players. This stand-alone expansion features an all-new cast of cartoon animals hoping to make it into your production, including new aquatic creatures and sporty stars. Plus the new Return mechanic to spice things up!
FlipToons: Season 2 can be played on its own, or combined with the original FlipToons as an expansion to support up to 8 players and add more variety to your games.
Begin each game with a deck of hopeful toon actors. Each round, shuffle your entire deck. Flip (reveal) toon cards in order from the top of your deck into your grid to audition together. Each toon card in your 3-by-2 grid has different talent effects, often based on where they landed in your grid. Many will interact with one another and (hopefully) earn Fame for your studio. But they won’t all have that special on-screen chemistry you’re looking for. Some won’t work well together at all!
After each Flip, tally up your current grid of toons’ Fame points, then spend them to hire more stars for your cast. Or, spend some of your Fame to dismiss a card, and get that bad actor off the stage. Sorry kid, you just don’t have what it takes to be a star in this show. Reset your Fame back to zero, shuffle, and flip again.
Expansion for base game Avalon: The Riven Veil
In the Myths and Monsters Box, more of the legendary monsters of Arthurian lore are included to be bonded into your army.
Explore new abilities and strengths, and discover more mysteries hidden in the mists with new artifacts and prophecies from the lady.
An Arthurian area control game where factions explore the misty isle of Avalon.
In Avalon: The Riven Veil, an Arthurian-based area-control and exploration game, you lead mighty factions through the misty veil to discover what awaits on the mystical isle of Avalon. Explore the mists, discover legendary items of power, bond mythic beasts, hunt for the grail, and prepare for war.
The game ends when you reach the end of the final season (season 2 or 3 depending on your selected game length). Each player gains the Victory Points from the revealed settlement slots of their Faction Board then whoever has the most Victory Points at the end of that Season, wins the game.
Expansion for base game Avalon: The Riven Veil
Fan favorite Morgana le Fey joins the ranks of lords looking to exploit the mysteries of avalon. Add a fifth player to game play. Greater asymetric play.
An Arthurian area control game where factions explore the misty isle of Avalon.
In Avalon: The Riven Veil, an Arthurian-based area-control and exploration game, you lead mighty factions through the misty veil to discover what awaits on the mystical isle of Avalon. Explore the mists, discover legendary items of power, bond mythic beasts, hunt for the grail, and prepare for war.
The game ends when you reach the end of the final season (season 2 or 3 depending on your selected game length). Each player gains the Victory Points from the revealed settlement slots of their Faction Board then whoever has the most Victory Points at the end of that Season, wins the game.
Expansion for base game Avalon: The Riven Veil
45 new cards each with unique piece of art. 5x unique tone mist walker miniatures; adds a new twist to the core hand management system.
An Arthurian area control game where factions explore the misty isle of Avalon.
In Avalon: The Riven Veil, an Arthurian-based area-control and exploration game, you lead mighty factions through the misty veil to discover what awaits on the mystical isle of Avalon. Explore the mists, discover legendary items of power, bond mythic beasts, hunt for the grail, and prepare for war.
The game ends when you reach the end of the final season (season 2 or 3 depending on your selected game length). Each player gains the Victory Points from the revealed settlement slots of their Faction Board then whoever has the most Victory Points at the end of that Season, wins the game.
An Arthurian area control game where factions explore the misty isle of Avalon.
In Avalon: The Riven Veil, an Arthurian-based area-control and exploration game, you lead mighty factions through the misty veil to discover what awaits on the mystical isle of Avalon. Explore the mists, discover legendary items of power, bond mythic beasts, hunt for the grail, and prepare for war.
The game ends when you reach the end of the final season (season 2 or 3 depending on your selected game length). Each player gains the Victory Points from the revealed settlement slots of their Faction Board then whoever has the most Victory Points at the end of that Season, wins the game.Retail edition
The Extended edition of Europa Universalis: The Price of Power game (for 1-6 players) is the combination of previous standard edition with Fate of the Empires expansion
Europa Universalis is a strategy board game that gives players a full 4X game experience in a historical setting. Through the strategic use of cards and careful management of resources, you can expand your realm on the map board, while at the same time developing the internal machinery of the state on your player board. You must build diplomatic relations that support your ambition and you can explore far-away parts of the world. By recruiting skilled advisors and carefully investing monarch power in great ideas, province development, and long-term strategies, you may well be able to outshine your historical counterparts.
The goal of the game is to build the most successful empire, and points are scored for (amongst other things) owned provinces, explored territories, diplomatic relations, victories in wars, and secret objectives that have been accomplished.
Create your own landscape and habitats to welcome animals.
In Harmonies, build landscapes by placing colored tokens and create habitats for your animals. To earn the most points and win the game, incorporate the habitats in your landscapes wisely and have as many animals as you can settle there.
This expansion includes two larger double-sided domain boards that replace two of the base game boards. It also features an alternate victory condition in the form of the Yellow Dragon tug-of-war track. The larger domain boards display a new type of boon on some spaces that pulls the Yellow Dragon in your direction — gaining you lucrative rewards at certain thresholds, and even winning you the game outright if it reaches your end. This expansion is a free gift to all backers of Azure during the Kickstarter campaign.
The Lung Mei, or dragon paths, are lines of energy that cover the Earth. They are derived from the Four Auspicious Beasts: the Azure Dragon of the East, the Vermilion Bird of the South, the White Tiger of the West, and the Black Tortoise of the North. When a path runs in a straight line, that energy builds in power, but these paths can be broken up by barriers such as mountains, which diffuse the energy. Invoke the power of the Four Auspicious Beasts, carefully channel their energy through the Earth, and triumph in this battle for qi and wisdom that will shape your destiny and intertwine it with the Beasts of legend.
In Azure, players position their stones to gather qi (cards) and wisdom (points) from the realm. They also compete to bring the Auspicious Beasts to their aid. The first player to reach the end of the path of wisdom wins.
Players take turns placing a stone, gathering boons from the space they cover, and gaining the favor of Auspicious Beasts. In order to place a stone in a space, the player must be able to pay the qi cost. The color of the domain (board) tells you the color of qi needed, and the number of boon symbols in the space tells you the amount of qi needed. Through careful management of the qi cards in your hand, you'll be able to grow in power.
Thanks to the four double-sided boards that can be connected, flipped, and oriented in any way in a 2×2 grid, Azure features over 24,000 different layouts. Azure also includes the Gifted module for experienced players — a variable one-time-use ability that can help turn the tides in your favor.
Expansion for Nemesis Retaliation.
The Nemesis Retaliation: Support Squad Expansion introduces two new marine specialists—Sharpshooters and UAV Operators—to enrich your mission strategies. Sharpshooters provide pinpoint accuracy for critical takedowns, while UAV Operators deploy drones for surveillance and support. With these expanded tactical options, every encounter is elevated to new heights. Designed to integrate seamlessly into Nemesis Retaliation, this expansion offers powerful tools to confront the relentless alien threat while adding exciting new layers of strategy to gameplay.
Expansion for Nemesis Retaliation.
The Nemesis Retaliation: Xyrians Expansion introduces a cunning new enemy race to intensify your sci-fi horror experience. With advanced stealth, mimicry mechanics, and evolving motives, the Xyrians blur the line between ally and adversary. Their unique ability to manipulate events, sabotage structures, and trigger unpredictable encounters adds suspense and excitement to every session. Prepare for strategic challenges, startling twists, and the ultimate test of survival as you face off against these mysterious intruders!
Arboretum is a strategic card game for 2–4 players, aged 10 and up, that combines set collection, tile-laying, and hand management in a quick 25-minute experience.Players work to create beautiful paths through their arboretum while carefully managing the cards in their hand. Elegant rules, clever scoring, and tough choices make Arboretum a tense and rewarding game for families and strategy game fans alike.Playing time: 25 minAge: 10+Language: English
The abbey at Iona is famed for its illustrious manuscripts, replete with gold leaf and remarkable calligraphy. In fact, through talent and discipline, you have joined their ranks as a master illuminator!In Inkwell, each player will either take supplies from a shared mat, or choose to score and move on to a new page of their own codex. Supplies include colored ink cubes, gold leaf, and technique cards with special powers and effects. Everything you take must fit on your manuscript card, and if you empty the last inkwell of a certain type, the abbot ticks down the game time towards ending the game.If you choose to turn the page, you score for all your completed work, and collect your ability cards on the side to benefit you the rest of the game, building an engine of learned skills. You also get a reward of gold leaf and a chance to pick your next page to work on. Just beware that if the abbot becomes upset, he may force you to move forward before you are finished.A strategic and tactical game with few rules and lots of choices, Inkwell is designed to celebrate beautiful historical manuscripts and surprisingly tricky gameplay for groups or even solo play.Publisher: DVC GamesPlaying time: 30-40 minAge: 10+Language: English