Plan well as you build your town one building at a time.
Your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way.
Expansion for base game Canvas.
In Canvas: Finishing Touches, complete your works of art and show them off to the world with the new Frames! These Frames add a layer of interaction as players compete to have their work displayed on the gallery wall.
Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)
To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and three squares colored black (representing assassins). Three of the nine squares on each side are also green on the other side, one assassin is black on both sides, one is green on the other side and the other is an innocent bystander on the other side.
Collectively, you need to reveal all fifteen agents — without revealing an assassin — before time runs out in order to win the game. Either player can decide to give the first one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose! Unlike regular Codenames, they can keep guessing as long as they keep identifying an agent each time; this is useful for going back to previous clues and finding ones they missed earlier. After the first clue is given, players alternate giving clues.
Lead a research institute to explore, study, and protect the ocean. Recruit experts, publish findings, and launch conservation projects in this evolving strategy game.
Tactical and cooperative card game for 1-2 players, you will fight your way through the well deck of challenge cards to reach Scorn, the Master of the Well, and face them in an epic final battle.
This Campaign Reset Kit provides everything you'll need to play through the Sagrada Artisans legacy campaign a second time.
This is not a stand-alone product and is meant as a supplement for Sagrada Artisans.