Highly trained marines enter an alien nest with strict orders and advanced tools.
Nemesis: Retaliation is the third installment of the Nemesis horror board game series. Like the first two, it is designed as a standalone game. It raised over 20 million dollars on crowdfunding!
This time, players take on the roles of highly trained marines, entering the alien nest with strict orders and the most advanced tools available. But will they be well-prepared enough to face the unrelenting horde that awaits them? In Nemesis: Retaliation, players must survive against overwhelming odds and the possibility of betrayal at every step.
Some of the new mechanics are:Reworked health systemNew character actionsModular map system with special exploration cardsItem management trackIndividual objectives allow for hidden traitors
Artisan dragons, the smaller and magically talented versions of their larger (and destructive) cousins, are sought by shopkeepers so that they may delight customers with their flamecraft. You are a Flamekeeper, skilled in the art of conversing with dragons, placing them in their ideal home and using enchantments to entice them to produce wondrous things. Your reputation will grow as you aid the dragons and shopkeepers, and the Flamekeeper with the most reputation will be known as the Master of Flamecraft.
In Flamecraft, 1-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know which shops are the best home for each. Visit a shop to gain items and a favor from one of the dragons there. Gathered items can be used to enchant a shop, gaining reputation and the favors of all the dragons in the shop. If you are fortunate enough to attract fancy dragons then you will have opportunities to secure even more reputation.
Craft unique, transparent cards in this shedding game where you uncover ancient ruins and find treasure.
On your turn, upgrade a card and play it. Upgrades can stack into wild, game-altering combinations (like a card that equals four 11’s!). You get to claim two cards the entire game – how will you construct the perfect combo?
Race to play your last card and score!
3 Witches is a must-follow, trick-taking game with no trump suit. At the start of each round, players bid on how many tricks they can win (out of five). The highest bidder becomes the Lead Witch, and their opponents play together on a team as Lesser Witches.
The Lead Witch plays two cards (one face down), while the two Lesser Witches combine one card each. Two ingredients of the same rank or suit get added together, leading to tricky situations!
If the Lead Witch wins exactly the number of tricks that they bid, they receive two fate tokens at the end of the round; if not, each Lesser Witch receives one fate token. The first player to collect five fate tokens wins.
Bring the Root Woodland to life with landmarks! Landmarks add unique powers to their clearings and can be added to games with any player count.
The Landmark Pack includes four screen-printed wood landmarks:Barter for anything you need at the Black Market.Find new friends and followers in the Lost City.Craft a masterwork at the Legendary Forge.Sit proud upon the grand throne in the Elder Treetop.
In the world of international espionage effective ways of completing missions are just as important as improvisation and secured travel routes.
In Spy Connection, which was originally announced as Web of Spies, players travel Europe to fulfil their missions as quickly as possible. To fulfil mission cards, players have to build a route between all shown locations. While they are allowed to use their established network to fulfil future missions, their network is of limited size: eventually, to expand in one direction they will have to remove markers elsewhere, thus changing their network throughout the game to meet the current requirements. Whoever manages to fulfil seven missions first wins.
There has never been an easier way of becoming an international spy than Spy Connection. The right mix of planning and improvisation is key to winning this network building family game for 2–4 players aged 8 and up.
Nippon: Zaibatsu is a new edition of Nippon, a fast-paced, area-majority economic game. Players control "zaibatsu": massive conglomerates of interconnected companies driving Japan's economy in the Industrial Revolution era.
During the game, players invest in new industries, build factories and railroads, and produce goods to saturate local markets and fulfill contracts — all to grow their influence and power and to become rulers of the new modernized country. Players are free to choose their playstyle and winning strategy: They choose what they score victory points for, control the game's pace with income turns, and race each other to get the most beneficial factories, markets, and bonuses.
All the core mechanisms of the original Nippon are present, but the components, art, and design are upgraded, and many gameplay features are reworked to get the game in line with modern trends. Nippon: Zaibatsu features new resource types, ships are heavily revised with new Iwakura mission rules, factories are much more variable, consolidation turns provide players with new rewards, and much more. Also, the game now has an automa-driven solo mode.
Stardew Valley: The Board Game is a cooperative farming adventure where players work together to gather resources, restore the Community Center, and save the Valley.
Explore the wonders of all 63 U.S. National Parks in this all-new updated edition.
Over the course of three rounds (called Seasons), your two hikers will make their way along the path, stopping at trail sites, collecting resources to visit parks, taking photos of beautiful vistas, and encountering wildlife. Along the way, you’ll get gear to upgrade your experience, spend a night at a campsite, fill your canteen for special bonuses, and indulge your unique passion for the outdoors.
Little Soldiers is a fast, fun tabletop battle game using real objects as terrain, offering modular strategy, multiple modes, and up to 4-player action.