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  • Savernake Forest - House of Games -1 Savernake Forest - House of Games -2

    Savernake Forest

    Pomozite životinjama u šumi Savernake skupiti hranu za zimu! Izgradite staze, spojite životinje s njihovom omiljenom hranom i koristite životinjske pomagače da postignete visoku ocjenu u ovoj strateškoj igri

    €15,00

  • Zadnja zaliha! Stamp Swap - House of Games -1 Stamp Swap - House of Games -2

    Stamp Swap

    Skupljajte rijetke marke u Stamp Swap-u ! Nacrtajte pločice, organizirajte zbirke i zabijajte golove u ovoj strateškoj igri od 3 runde. Natječite se za glavnu nagradu!

    €36,00

  • Kinfire Delve: Scorn's Stockade - House of Games -1 Kinfire Delve: Scorn's Stockade - House of Games -2

    Kinfire Delve: Scorn's Stockade

    U Kinfire Delve: Scorn's Stockade , taktička i kooperativna kartaška igra za 1-2 igrača, borit ćete se kroz špil karata izazova kako biste došli do Scorna, gospodara bunara, i suočili se s njim u epskoj finalnoj bitci. Scornov bunar sastoji se od četiri karte izazova, sa samim Scornom u sredini. Kako je izazov poražen, drugi zauzima njegovo mjesto, s ukupno 57 karata izazova. Dok se suočavate s izazovima Wella, možete igrati kartu vještine iz svoje ruke samo ako odgovara boji karte izazova, npr. ako se suočavate s crvenom kartom izazova, tada možete igrati samo crvenu kartu vještine. Neke karte imaju dvije boje, a neke su bijele, odnosno divlje. Ako karta koju igrate ne porazi izazov, moći ćete joj dodati malo napretka i pokušati ponovno, iako ćete za to možda biti kažnjeni. Drugi tražitelji mogu pružiti pomoć igrajući jednu od svojih karata kao poticaj, ali oprez. Ako ostanete bez karata, dobit ćete iscrpljenu kartu prije nego što možete izvući novu ruku. Karte iscrpljenosti nikad nisu dobre, ali neke su gore od drugih. Pobjeda nad izazovom daje vam nagradu, kao što je vraćanje zdravlja ili dublje poniranje u Zdenac, što je predstavljeno odbacivanjem neviđenih karata izazova. Nakon što se probijete do dna Bunara, suočit ćete se sa samim Scornom. Svi tragači dijele skup zdravlja, a ako fond dosegne nulu, poraženi ste. Ovo je igra koja zahtijeva timski rad i upornost jer su bunari Atiosa nepredvidivi i prilično opasni.

    €25,00

  • Gloomhaven Jaws of the Lion - House of Games -1 Gloomhaven Jaws of the Lion - House of Games -2

    Gloomhaven Jaws of the Lion

    Gloomhaven Jaws of the Lion samostalni je prednastavak s 4 nova lika, 25 scenarija i pojednostavljenim igranjem. Istražite nestanke i borite se protiv neprijatelja

    €49,90

  • Zadnja zaliha! Boonlake - House of Games -1 Boonlake - House of Games -2

    Boonlake

    Istražujte, gradite i napredujte u Boonlake-u ! Naseli nove zemlje, uzgajaj stoku i automatiziraj procese u ovoj stručnoj strateškoj igri s jedinstvenim akcijskim mehanizmom

    €35,00

  • Zadnja zaliha! Spirit Island Feather and Flame Spirit Island Feather and Flame

    Spirit Island Feather and Flame

    With the onset of dangerous invaders blighting the lands, the spirits must grow and change in unexpected ways. Ancient powers awaken to defend their island home.

    €33,00

  • Zadnja zaliha! Kemet: Blood & Sand Kemet: Blood & Sand

    Kemet: Blood & Sand

    The epic Egyptian game Kemet is reborn with a new revised edition! With Kemet: Blood and Sand, immerse yourself in a more realistic Ancient Egypt. Here, Gods are powerful, masters of both the desert and the Nile delta. They challenge each other in violent battles and show no mercy. Get ready to become an Egyptian God, open the gates of your city, and let your troops sing the song of war to please you and claim your dominance as master of Ancient Egypt. Kemet: Blood and Sand features new art and upgraded gameplay with new approachable rules that go beyond the 1.5 version of Kemet developed with the help of the BGG community. Free from the constraints of existing components, designers Jacques Bariot and Guillaume Montiage go even further in fine-tuning the Kemet experience. The game also features a redesigned map with a twist, bigger and more detailed figurines, and other surprises.

    €64,00

  • Zadnja zaliha! Dune Imperium Rise of Ix Dreadnought Upgrade Pack

    Dune Imperium Rise of Ix Dreadnought Upgrade Pack

    Enhance your Dune: Imperium play with the Rise of Ix Dreadnought Upgrade Pack! This cosmetic expansion upgrades the components of the Rise of Ix expansion for a more immersive experience. The contents include eight Dreadnought miniatures (2 in each player color) which fit in the Deluxe Upgrade Pack. Dispatch Dreadnoughts into combat for a strategic edge. Rule locations in impeccable style. The Dune imperium - Rise of Ix Dreadnought Upgrade Pack is the perfect way to round out your collection.  Includes 8 Dreadnought miniatures, 2 in each player color. 

    €12,00

  • Zadnja zaliha! Land vs Sea Uncharted Land vs Sea Uncharted

    Land vs Sea Uncharted

    Explore a 60 minute game of Land vs Sea with 24 new tiles with new shapes, new artwork and 3 new scoring mechanisms. This expansion takes the modular Land vs Sea game from light to medium weight. Menhirs - Score the bonus points on tiles in 'ley lines' you form between distant Menhirs. Can you triangulate Menhirs to score more? Cities - Connect City tiles to land and sea areas to double the bonus point values in them, and the end game scoring value of trade routes connected to them. All the more reason to complete rivals' areas! Bandits and Pirates - Score by raiding trade routes (pirates raid ships bandits raid caravans) throughout the game. Do you lower your risk by making a variety of smaller trade routes, or push trade routes longer to increase their risk and rewards? Start scoring immediately with 1 of 4 large starting tile faces pre-filled with different scoring elements.

    €19,00

  • The Gang The Gang

    The Gang

    Round up your gang and get ready to pull off a series of bank heists using the power of poker! In The Gang, a co-operative version of Texas Hold'em, players bet on how good they think their hand of cards will be relative to the other players, then try to make their predictions a reality. Early in a round, without talking to each other, each player chooses a chip indicating how good they think their hand is. Then they begin dealing cards into the middle of the table and have a chance to reassess their hands as more cards are revealed. At the end of the round, players see whether they correctly evaluated their hand. If all players did, you get to open one of the bank vaults! If not, you trip the alarm! If you manage to open three vaults before you trip the alarm three times, your gang wins!

    €17,00

  • Zadnja zaliha! Star Realms Star Realms

    Star Realms

    Star Realms is a spaceship combat deck-building game by Magic Hall of Famers Darwin Kastle (The Battle for Hill 218) and Rob Dougherty (Ascension Co-designer). It combines the fun of a deck-building game with the speed and interactivity of Trading Card Game style combat. In Star Realms, players make use of Ships and Bases to generate Trade to acquire new Ships and Bases or to generate Combat to attack their opponent to reduce their Authority or destroy their Bases. When you reduce your opponent’s Authority to zero, you win! The Ships and Bases in Star Realms come in four factions. You may acquire and use cards of any faction, but many cards have powerful Ally abilities that reward you for using cards of the same faction together. As you acquire cards using Trade, you put them into your discard pile, to be later shuffled into your personal deck. When you play a Ship, you do what it says and then place it into your discard pile at the end of your turn. When you play a Base, you place it face up in front of you and may use its abilities once every turn. In addition to Combat being the way you reduce your opponent’s Authority to zero and win the game, it’s also useful for destroying your opponent’s Bases. Some Bases are designated as Outposts. Your opponent’s Outposts must be destroyed before you can use Combat to attack your opponent’s Authority directly. Star Realms is easy to learn, especially if you’re familiar with deck-building games, but takes time to master. Each time you play, the game is filled with various strategic decision points. Should I take the best card for me or the best card for my opponent? Should I focus on taking cards of a particular faction or on taking the best card available? Should I be focusing on acquiring more Trade or more Combat? Should I attack my opponent’s Base or their Authority? These are just some of the many choices you’ll be faced with. New players needn’t agonize over these choices just to play, but as they become more advanced players, they will find this depth of strategy leads to great replayability.

    €18,00

  • Zadnja zaliha! A Feast for Odin A Feast for Odin

    A Feast for Odin

    A Feast for Odin is a saga in the form of a board game. You are reliving the cultural achievements, mercantile expeditions, and pillages of those tribes we know as Viking today — a term that was used quite differently towards the end of the first millennium. When the northerners went out for a raid, they used to say they headed out for a viking. Their Scandinavian ancestors, however, were much more than just pirates. They were explorers and founders of states. Leif Eriksson is said to be the first European in America, long before Columbus.In what is known today as Normandy, the intruders were not called Vikings but Normans. One of them is the famous William the Conqueror who invaded England in 1066. He managed to do what the king of Norway failed to do only a few years prior: conquer the Throne of England. The reason the people of these times became such strong seafarers was their unfortunate agricultural situation: crop shortfalls caused great distress. In this game, you will raid and explore new territories. You will also engage in the day-to-day activity of collecting goods with which to achieve a financially secure position in society. In the end, the player whose possessions bear the greatest value will be declared the winner.A Feast for Odin is a points-driven game, with a plethora of pathways to victory, with a range of risks balanced against rewards. A significant portion of this is your central hall, which has a whopping -86 points of squares and a major part of your game is attempting to cover these up with various tiles. Likewise, long halls and island colonies can also offer large rewards, but they will have penalties of their own. Each year follows a familiar pattern of preparation, worker placement, and then meeting the requirements of your feast. The main phase of each year is a worker placement affair. You start with a selection of Vikings, and a large action board with a whopping 61 different options to choose from. Each of these will be arranged from left to right in one of four columns. Each column requires an additional Viking to activate, but they are proportionally more powerful. At the end of each round, you will need to fill a feast table with food, alternating between plants and vegetable matter. You will also have a chance to lay the valuable green and blue tiles into your main hall. The configuration of these tiles must follow certain requirements, but your main goal is to both cover up a line of coin icons to increase your income, while otherwise encircling certain printed icons to generate those. You will build your engine over time, following an alternating pattern of outward expansion and hunting against development and cultivation. It all comes down to how much you’re willing to take on at any one time, and what risks you’re willing to set yourself up with for their rewards.

    €76,00

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