ENTHRONE is a two-player abstract deduction game of intrigue and strategy. Manipulate pawns, conceal your identity, and outwit your rival to seize the throne!
Race through dynamic rally stages, upgrade your car with deck-building actions, and master dice-driven control to beat rivals and conquer every terrain.
Explore the jungle temple of the Ape Lords in this Clank! expansion, navigating mechanical passages and hunting relics while avoiding a deadly guardian.
Bacajte kockice, gradite staništa i stvarajte sklad u igri Cascadia: Rolling! Jedinstvene karte, moći kockica i kombinacije čine svaku igru svježim izazovom slagalice.
This expansion includes four modules:
A- A new beginning (A notepad to customize your starting resources)
B- 16 new departments (2 of each for a total of 32 departments)
C- New Donations (4 new donation tiles)
D- Optional rules
In Cabo, the goal is to minimize the total value of your cards; however, you don't know what all your cards are at the beginning of the game. By using certain cards to peek at your own card, spy on your opponent's card, or swap a card with your opponent, you can try to minimize the value of your cards. When you think you have the lowest value, you can call "Cabo" to end the round, but everyone else gets another turn.
A deceptively cute, deceivingly challenging abstract strategy game for two players.
Every time you place a kitten on the bed, it goes “boop”. Which is to say that it pushes every other kitten next to it one space away. Line up three kittens in a row to graduate them into cats… and then, get three cats in a row to win.
But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like... herding cats!Can you “boop” your cats into position to win?Or will you just get “booped” right off the bed?
Approachable but challenging abstract game. Plays in 20 to 30 minutes.
Features a quilted, fabric board that lays over the back of the box, completing the miniature bed playing surface. 8 wood kittens and cats per player - 32 adorable cat pieces in all!
In Bitoku, the players take on the roles of Bitoku spirits of the forest in their path towards transcendence, with the goal of elevating themselves and becoming the next great spirit of the forest. To do so, they will have the help of the yōkai, the kodamas and the different pilgrims that accompany them on their path. This is a hand-management, engine-building game with multiple paths to victory.
Players will have yōkai represented by the cards that make up their hand, which must be placed in the right places at the right times in order to obtain the maximum benefit from the abilities they offer. Furthermore, during the game players can earn more yōkai cards for their deck, thereby increasing their playing options and achieving a higher score. Each player also has three yōkai guardians (in the form of dice) that they can send to the large regions of the forest on the main board in order to obtain all kinds of new options that they can play during the game. These options can be structures they build in certain areas of the forest, soul crystals that generate resources when certain actions are carried out, and many others as well. The players also have the chance to help the mitamas, lost souls in search of redemption by using the chinkon fireflies.
There is truly a wide range of actions to carry out, and this is without taking into account the personal domain where the players can lay out another layer of additional strategy while managing the pilgrims. Pilgrims are followers of the player who embark upon journeys of contemplation and reflection who then share the experiences and learning they can along the spirit path with the Bitoku.