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  • New Nemesis Retaliation Classic Crew Expansion Nemesis Retaliation Classic Crew Expansion

    Nemesis Retaliation Classic Crew Expansion

    Expansion for Nemesis Retaliation. The Nemesis Retaliation: Support Squad Expansion introduces two new marine specialists—Sharpshooters and UAV Operators—to enrich your mission strategies. Sharpshooters provide pinpoint accuracy for critical takedowns, while UAV Operators deploy drones for surveillance and support. With these expanded tactical options, every encounter is elevated to new heights. Designed to integrate seamlessly into Nemesis Retaliation, this expansion offers powerful tools to confront the relentless alien threat while adding exciting new layers of strategy to gameplay.  

    €30,00

  • Nemesis Retaliation Xyrians Expansion Nemesis Retaliation Xyrians Expansion

    Nemesis Retaliation Xyrians Expansion

    Expansion for Nemesis Retaliation. The Nemesis Retaliation: Xyrians Expansion introduces a cunning new enemy race to intensify your sci-fi horror experience. With advanced stealth, mimicry mechanics, and evolving motives, the Xyrians blur the line between ally and adversary. Their unique ability to manipulate events, sabotage structures, and trigger unpredictable encounters adds suspense and excitement to every session. Prepare for strategic challenges, startling twists, and the ultimate test of survival as you face off against these mysterious intruders!

    €25,00

  • Nemesis Retaliation Sangrevores Expansion

    Nemesis Retaliation Sangrevores Expansion

    Expansion for Nemesis Retaliation. The Nemesis Retaliation: Sangrevores Expansion introduces a brand-new enemy race to test your team’s limits. Encounter the ominous King of Sangrevores, the life-draining Blood Spectres, and massive hordes of Ghouls. With mechanics like infection cards that can create hidden traitors and Tainted Blood cards that offer high-risk, high-reward abilities, this expansion injects paranoia and suspense into every mission. Are you ready to survive the Sangrevores’ onslaught, or will you fall victim to their nightmarish power?  

    €80,00

  • Mini Rogue Beyond the Portal Mini Rogue Beyond the Portal

    Mini Rogue Beyond the Portal

    This expansion contains all the characters from the base game, the Council, and from the Depths of Damnation, the Old Gods, Mountain of Torments, and Forgotten Guardians expansions, all re-illustrated by artist Nicolas Roblin and each character slightly changed from their original. They may have different starting stats, and they will have one of their skills reworked! They come from an outer world, after all. Beyond the Portal also includes two new characters: The Occultist and her soul syphon, and the Tinkerer and his skill to disarm traps!

    €17,00

  • Mini Rogue The Mountains of Torments Mini Rogue The Mountains of Torments

    Mini Rogue The Mountains of Torments

    The Mountains of Torments is an expansion for Mini Rogue that adds new challenges, enemies, and adventure content to expand your dungeon-crawling experience.

    €17,00

  • Mini Rogue The Council Mini Rogue The Council

    Mini Rogue The Council

    The Council is a standalone expansion for Mini Rogue that can be played solo, cooperatively, or competitively depending on the modules used.

    €29,00

  • Feyas Swamp Feyas Swamp

    Feyas Swamp

    In Feya's Swamp, you take on the role of a clan of swamp dwellers aiming to become the most prosperous in the area. Adapt to your surroundings by finding the best fishing and settlement spots, choosing trading partners, and exploring abandoned temples.

    €44,00

  • Beyond the Sun Beyond the Sun

    Beyond the Sun

    Beyond the Sun is a space civilization game where players collectively decide humanity’s technological progress at the dawn of the Spacefaring Era while competing to become the leading faction.Players develop technologies, expand across space, and build a strong civilization engine through strategic choices and long-term planning.

    €59,00

  • Arboretum Arboretum

    Arboretum

    Arboretum is a strategic card game for 2–4 players, aged 10 and up, that combines set collection, tile-laying, and hand management in a quick 25-minute experience.Players work to create beautiful paths through their arboretum while carefully managing the cards in their hand. Elegant rules, clever scoring, and tough choices make Arboretum a tense and rewarding game for families and strategy game fans alike.Playing time: 25 minAge: 10+Language: English

    €24,00

  • Zadnja zaliha! Kokeshi Kokeshi

    Kokeshi

    Step into the role of master Japanese artisans, perfecting the delicate craft of wooden Kokeshi dolls. Your artistry comes alive as you strategically ascend your Kokeshi up five tracks on your player mat, pushing your workshop to produce faster and more skillfully, earning happiness points!But this isn’t your typical engine-builder - Kokeshi introduces the innovative twist of track building.On your turn, you’ll activate one of your tracks, sending a Kokeshi meeple gliding forward to trigger actions. That move might spark a chain reaction, set another doll in motion, or unlock new pieces to expand your track. With every tile placed, your engine grows sleeker, more efficient, and more rewarding—scoring happiness points as your tracks stretch grow.Craft. Build. Chain. And watch your artistry flourish!

    €49,00

  • Zadnja zaliha! Ironwood Ironwood

    Ironwood

    An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests. The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood. The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all. One way or another, the eternal conflict is finally coming to an end. Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat. The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access. As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game. Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.

    €59,00

  • Zadnja zaliha! Welcome to the Dungeon Welcome to the Dungeon

    Welcome to the Dungeon

    Welcome to the Dungeon — first released as Dungeon of Mandom — is a push-your-luck dungeon delve in which 2-4 players take turns essentially daring each other to go into a dungeon with less equipment than they start off with while filling the dungeon with monsters. Players can win the game by winning 2 rounds or get eliminated from the game by losing 2 rounds. Each player has a 2-sided players card that has a white side and a red side. The first win taps the player card and the 1st loss flips the card over to the red side. A 2nd loss will have the player turn the card back into the box. The game is played in rounds. The player sets up the base character and all the equipment equipped. This represents every player as a fully equipped dungeon delver. Each round, the start player (the person who challenged the dungeon last or the last player to be in a dungeon) can choose to draw a card from the monster deck or pass their turn. If they choose to draw, they can do one of two things: (1) keep it and de-equip an equipment or (2) place it face down in the dungeon. Placing it face down in the dungeon creates the dungeon deck and fills the dungeon with monsters that the challenger will have to face later. If they choose to pass their turn, they cannot participate in the rest of the round. Once only one person is left after all the other players have passed their turn, that player then becomes the challenger and must go into the dungeon with only the equipment he has equipped. The player then flips cards off the dungeon deck and fights the monsters within. Some equipment allow you to null the enemy damage or be able to withstand it by increasing your HP. If the player survives the dungeon with at least 1 HP, they win that round. If not, they lose. The players then reshuffles all the cards to make a new monster deck and re-equips all the equipment to start a new round. The game ends when someone has won twice or one player is the last man standing. Welcome to the Dungeon includes four different sets of character cards whereas Dungeon of Mandom has only a single character.

    €13,00

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