Swords & Souls adds two new enemies to the base game that bring new abilities, challenges and play styles, meet The Navy and The Ghosts.
Being a notorious pirate crew may have its advantages but it also means your list of enemies grows. From the Royal Navy seeking to rip out any ship that sails under a black sail to the relentless souls of the Ghost pirates. These two new enemies provide an increased level of challenge and complexity to your base game of We're Sinking.
A family that SLAYS together STAYS together!
Children of Morta: The Board Game is a cooperative adventure game with a unique shared bag-building mechanism, permanent character development, an emphasis on family growth, simultaneous turns, and interconnected cooperation. In this game, you take on the role of a member of the Bergson family as they try to stop the spreading corruption of evil in their beloved land of Rea. Defeat monsters and bosses to unlock upgrades for your hero, making them stronger and more prepared for what comes next.
24 gold-colored metal coins (25x3mm) with six different face designs
One commemorative silver-colored coin (30x3mm)
A red, stamped, drawstring cloth bag
Contents:
This also includes a pink dragon mini along with the wooden dragon and heart to complete your set!
Seven ‘Series 2’ color miniatures ranging from 35-40mm
Miniature modeling by Erick Tosco with character designs by Sandara Tang
Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.
Each player has two open cards that each display a possible move for any of her pieces. There is a fifth card that cannot be used by either player. On a player's turn, she chooses one of her cards, moves one of her pieces according to the chosen card, then replaces the card she used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card — which is, of course, the card the first player just used.
Moving onto one of the opponent's pawns removes that pawn from the game. Taking the opponent's main pawn, or moving your main pawn into your opponent's main pawn's starting space, wins you the game.
Critter Kitchen: À La Cart adds fun twists to locations, while additional Zous Chefs, critics, restaurateurs and rumors increase replayability. The 6/7 player mode allows you to bring everyone to the table on game night.
Andromeda's Edge Deluxe Upgrade Kit contains the language-independent components of the Deluxe Edition and is meant to be combined with a localized version of the retail edition to make a complete game. *NOT A COMPLETE GAME*
Many faces, one purpose - Unity, the oppressive authority you have fled, have followed you to Andromeda's Edge. Nine Unity leaders, ranging in difficulty and tactics, will face off against your sole faction in solo mode. Or increase the risk in a multiplayer game by adding Unity into the mix.
The Escalation expansion provides pieces for a 5th player, 3 new factions (Darkstar Acolytes, Nebulon Cloudpeople and Krawln), a new raider (The Void Drake), the Shadows of the Void event deck, a new special region known as the Nethervoid, Relic modules, Ancient moons, 4 new ship upgrade tiles and a robust solo mode that can be played in 1-3 player games.
18 additional fish cards to add to the base game, all featuring far too many tentacles and everybody's favorite great old one. Compatible with solo mode!
All NEW Flamecraft mini-expansions for the base game.
15 Hydragons - Dual Hydragons are coming to town! Each dragon has a unique “fire up” ability. Mix in a team of 6 into your artisan dragon deck!
1 “Parks & Crafts” Neoprene Mat - A new way to play in the park! Dragons can “fire up” once per turn.
1 NEW SHOP! - Double Dragons is a new starter shop in the game. Add this charming courtyard shop where dragons are “dualing”.
18 Upscale Cards - A new way to enchant. The Elder statue is glittered with Upscales. When you Enchant you can gift goods and coins to gain magical rewards!
6 Companion Dragons - More companion dragons have wandered in to town and are looking to help!
7 Adventurer Dragons - Six adventure artisans can be added to your dragon deck. One is too fancy for that.
In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home.
Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way.
Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward.
Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home!
Welcome to a vast world. Your journey starts now.